November 2, 2007

Gaminiscing

Written by theY4Kman at 10:30 pm under Games and Rant

I’m back for a joyful visit from the decommissioned crazy train. They brought it back for a while so I could reminisce…Of course it cost me a pretty penny. That penny was shiny enough to dig a $789.99 (plus tax, where applicable) hole in my wallet.

I digress, I digress. Let us move to the real subject.

When you think of video games, what do you think? Do you think of the Nintendo Entertainment System? Commodore? SNES? N64? PS1? Gameboy? Or do you think more of the software? Tekken? Resident Evil (Which I may say sucks my balls. Controls are stupid as fuck. I bought the 4th one and it’s rotting in the trash)? Super Mario? 1942? Duck Hunt?

Well, I grew up with the NES; I played 1942, Duck Hunt, Tetris, the biggies. That was until my dad went out and bought us a top of the line Sony VAIO, with a whole 233MHz of computing power! Then there was Doom and Duke Nukem and Half-Life to play with. Come to think of it, I never did get to play Half-Life 1…I got to some training level when playing on the VAIO (Mind you, I was 7, I think), and couldn’t get past it. I bought it just recently to find out they wanted me to turn my flashlight on.

Anyways, I just wanted to bring up the origin of gaming to show you really how far it’s come. Imagine the 8-bit NES…It was so great when I was a kid, even when some higher technology was out. It represented infinite fun, endless gameplay, and the highest quality entertainment.

Now I play a lot of these 3D games today (Mostly Source Mods) and I’m disappointed at how horribly uncreative games have gotten. I mean, sure, there’s a few exceptions to this (To name one: Portal), but most games are linear shoot ‘em ups. Team Fortress 2, a great game, yes, but despite the comic look and the humorous antics, it’s just another game of shoot the enemy.

Narbacular Drop was a good idea. Some unconventional gameplay that made you think. There aren’t too many games these days that do that.

The teamwork in modern multiplayers has diminished to the point where it’s perfectly fine for most people to never talk or interact with another player at all. I know that you can’t make a game that forces people to help each other out continuously, but a little effort please!

Battlefield 2; now that’s a great game. Yeah, the menu sucked shit, and EA needs an assload of updates to fix that (But who’d download those half gigabyte monster .exe’s?). However, it was very easy to fall into the chain of command and actually work together. There’s many times where the commander, the squad leaders, and all the squad members were communicating so much that we knew where every enemy ever seen was.

Get me a game like that. I’d happily shovel out another $789.99 (plus tax, where applicable) for a game that made me as happy as the crazy train.

No Comments »

Huh. No comments. You make one!

Comments RSS TrackBack URL

Leave a comment, would ya?

Powered by WordPress. Driven by caffeine.